Recently sitting at work I was wondering about the problem of min in multiplayer mode….
Exactly the point is that the mines in the game I work on are practically invisible. Their model is tiny and very easy to overlook. This caused a problem when wdepnęło on it. A person killed by such a trap did not have a chance to see it, by which there was a WTF effect! and frustration.
Talking to other designers we could not come to a solution that zadowoliłobyed us all. Several solutions fell:
Maybe you have some better ideas? We will gladly steal your idea:D
Going a little outside of the design game.
Mines is a terribly nasty affair, which was born somewhere around 1800 years. It is a weapon that does not look at who will kill or Okaleczy. Soldier, terrorist, civilian, dog, child. If the matter interested you a little more, below I throw a link to the foundation, which fights the world ban for this weapon.