Probably most of you already saw on the Ćwierkaczu list of tricks, which were used in many large productions… And those who have not seen, let zerkną-worth
Assassin's Creed and Doom value the last bit of health as more hit points than the rest of it to encourage a feeling of *JUST* surviving.
— Jennifer Scheurle (@Gaohmee) September 1, 2017
Serious Sam, bullets are 1m thick when testing enemies, and 0m when testing world. So you can shoot near a corner, but hit enemy easily.
— Alen Ladavac (@AlenL) September 2, 2017
Far Cry 4 deliberately turns down the accuracy and damage of NPCs the more there are near the player. Helping you feel like a badass. 🙂
— Tommy Thompson (@GET_TUDA_CHOPPA) September 1, 2017