Practice game designer: Exercise 1

For some time I thought of starting something like a series of exercises for the designer game. I think it’s finally time. From time to time, you can expect something new.

You create a 2d platform game which mainly focuses on the fight with ranged weapons. Create a concept for several (3-6) enemies.

Remember to differentiate, specify what parameters they will describe.

If you do this exercise, I encourage you to drop here the links.