Practice game designer: Exercise 3

Next Training game designer

Design the level of the puzzle game in a 3d environment (example: Portal). Describe the rules of the game and the mechanics that you use within this level. The description should allow you to understand the level of activity. If you think it is necessary, create appropriate patterns of what is happening at the level and the level itself (any technique, but remember the readability). The level should be completed in 10-20 minutes.

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